IGN Unfiltered

IGN Unfiltered

Latest Episodes

Episode 56: Six Days in Fallujah's Peter Tamte and Jaime Griesemer
March 23, 2021

Peter Tamte and Jaime Griesemer, two ex-Halo developers from Bungie, have now teamed up to help bring Six Days in Fallujah, the military shooter based on the real-life Iraq War battle in 2004, to mark

Episode 55: Aliens: Fireteam Leads Craig Zinkievich and Matt Highison
March 16, 2021

My guests this episode are Aliens: Fireteam development leads and Cold Iron Studios co-founders Craig Zinkievich and Matt Highison. The duo discusses how they came to get the Aliens license from Disney, the game they were working on before the Disney...

Episode 54: Raven Software Cofounder Brian Raffel
October 27, 2020

Raven Software cofounder Brian discusses starting Raven with his brother in Wisconsin, partnering with Doom creators id Software early on, and subsequently working with giant pop culture brands like Star Wars, Star Trek, Marvel, and Call of Duty....

Episode 53: The Game Awards Host Geoff Keighley
August 25, 2020

Geoff Keighley – longtime games media personality best known as the host, creator, and executive producer of The Game Awards – discusses his long history with awards shows, his thoughts on the PS5 and Xbox Series X, the cancellation of E3, his...

Episode 52: Jon Brooke and Lee Singleton (Outriders, Hitman Go, Sleeping Dogs)
August 18, 2020

Square Enix External Studios heads Jon Brooke and Lee Singleton discuss their time in the video game industry, from Outriders, their brand-new game with People Can Fly, to their past work on Hitman Go, Sleeping Dogs, Just Cause, and more!

Episode 51: Max Schaefer and Matt Uelmen (Diablo 1, 2, and Torchlight)
June 23, 2020

This month's guests are Echtra Games's Max Schaefer and Matt Uelmen, both former Blizzard North developers and co-creators of Diablo and Diablo 2 as well as the Torchlight series. The duo shares stories about Diablo 2 in celebration of its 20th...

Episode 50: Marcus Lehto (Halo, Disintegration)
May 12, 2020

Longtime Bungie art director and eventual game director Marcus Lehto created the Master Chief himself and helmed Halo Reach, one of the series's most beloved entries. In this one-hour interview, Lehto discusses his humble origins, such as how he got...

Episode 49: Robin Walker and Chris Remo (Valve/Half-Life: Alyx)
March 24, 2020

Valve's Robin Walker and Chris Remo two of the developers behind the long-awaited return of Half-Life in the form of Half-Life: Alyx. In this interview, Walker and Remo discuss everything from the unexpected origins of The Orange Box, Alyx's insane...

Episode 48: Hugo Martin and Marty Stratton (id Software/DOOM Eternal)
February 19, 2020

Our guests this month are two of the leaders behind the 2016 reboot of DOOM and the upcoming sequel DOOM Eternal, Hugo Martin and Marty Stratton. In this interview, Martin and Stratton discuss everything from the failed DOOM 4 prototype to why they...

Episode 47: Stig Asmussen (Star Wars Jedi: Fallen Order, God of War trilogy)
December 17, 2019

Veteran game developer Stig Asmussen, who discusses his career in gaming, from being an art director and eventual game director on God of War 3 to leading a team at Respawn Entertainment on the smash-hit Star Wars Jedi: Fallen Order.