UX Podcast

UX Podcast


Latest Episodes

#192 Values are the experience with Kim Goodwin
August 30, 2018

Organisational culture – or values – is our design medium rather than pixels or code. Kim Goodwin joins us on the back of her UXLx 2018 talk “Values are the experience” to discuss how we can enable organisations to make the decisions that allow great U...

#191 Ergonomics with Kevin Cannon
August 16, 2018

By and large our focus in recent times has been on websites and apps, but increasingly we are going to be asked to design things in physical contexts; terminals, IoT devices, lifts. We talk to Kevin Cannon about ergonomics and UX design – The meeting p...

#190 Thinking in triplicate
August 02, 2018

Episode 190 is a link show. James and Per discuss two articles that have grabbed their attention. Article one is Thinking in triplicate by Erika Hall. “Because so much value inheres in a digital intermediary,

#189 Contrasting design worlds with Namrata Mehta
July 19, 2018

Namrata Mehta is a design researcher and innovation consultant, focused on bringing user-centered approaches to public service delivery in emerging economy contexts. We talk to Namrata about the challenges of working with UX within the context of a cou...

#188 Designing elevators with Reetta Ranne and Jussi Hiltunen
July 05, 2018

Lifts and elevators are things that we love to talk about in UX circles. Every lift seems able to become the starting point for a user experience conversation. To answer all the questions we have about elevators we talk to Reetta Ranne and Jussi Hiltun...

#187 Jobs to be done with Tony Ulwick
June 21, 2018

Jobs to be done is a tool that comes up regularly in UX circles. But exactly what is it? We talk to Tony Ulwick, author of Jobs to be Done: Theory to practice. The framework helps to break down the job that customers want to get done into discrete step...

#186 Augmented reality with Boon Sheridan
June 07, 2018

In the summer of 2016, Boon Sheridan started noticing people gathering outside his home, staring at their phones. Pokemon Go had launched and Boon’s converted church was a Gym. This was Boon’s introduction to the game and how it made use of Augmented R...

#185 Gaming behaviour with Kellee Santiago
May 24, 2018

Kellee Santiago said that when making Journey they wanted to “make a game that creates a renewed sense of faith in humanity”. They wanted to make a game that was inclusive and was appealing to people who perhaps didn’t normally play video games.

#184 Accreditation with Zoe Rose
May 10, 2018

“If it sounds like I am saying that design is not a profession, then yes – that is exactly what I am saying. We are not. Without a code of ethics and a body to enforce it, we’re barely even a trade. Maybe less – most trades have accreditation or at lea...

#183 Meeting design with Kevin Hoffman
April 26, 2018

“When I first joined the workforce, I was unprepared for how much of my work would be dependent upon the success or failure within meetings”. Kevin Hoffman has been both fascinated and frustrated by meetings throughout his career.