The Walking Eye Podcast
Latest Episodes
The Walking Eye Episode 11: Secrets
Kevin, Dan, and CJ discuss how secrets can be used in a game. We discuss the different kinds of secrets: Short Term, Long Term, Open, and Closed, as well as how each can be a boon or a bane to your game. Relevant Links Guy Fawkes Monte Cook's Arcana Ev
The Walking Eye Interview 7: Luke Crane
The Walking Eye crew has a sit-down with the illustrious Luke Crane to discuss his games and gaming habits. We cover a fair bit of ground: a bit of rules theory, production strategy and the "unique challenges" that come with working with a licensed franch
Discussion Episode 10: Mouse Guard Review
Brandon, Dan, CJ, and Kevin talk about our very enjoyable experience with Mouse Guard by Luke Crane and David Peterson. Be warned, we're all pretty die-hard Burning Wheel fanboys, so there's a fair amount of gushing in this review. We break down the basic
Mouse Guard Actual Play Session 4 Finale
The bright and beautiful days of summer come and go in the Mouse Territories, and our Patrol finds itself in a warm and dry Autumn. It seems as if it's going to be a relatively quiet year when a tenderpaw brings dire news from Sprucetuck. The great city
Mouse Guard Actual Play Session 3
CJ, Jen, Dan, and Brandon now have a dozen outcast bandit widows and children to deal with. Jonathan, Daewn's fiance knows of friends and family back in Copperwood and humbly asks the Guardmice to escort the outcasts there. Along the way the simmering r
Mouse Guard Actual Play Session 2
CJ, Jen, Dan, and Brandon set out from Lockhaven with their first mission of the season:Â Deliver the mail to Wildseed, Darkwater, Port Sumac, and finally Wolfpointe. Things go fairly well for the Patrol, but near the end some challenging ethical decisio
Mouse Guard Actual Play Session 1
I distinctly remember sending out an email to Dan, CJ, Brandon, and Jen a bit before Christmas that after reading the Luke Crane and David Peterson's Mouse Guard PDF, we needed to bump it into the schedule as soon as possible. “As soon as possible†en
The Walking Eye Interview 6: Gregor Hutton
After a few scheduling SNAFU's, we finally get a chance to sit down with Gregor and discuss our experiences with his game 3:16: Carnage Amongst the Stars. The conversation hits a lot of topics, from his gaming history, to design decisions behind 3:16, to
Discussion Episode 9: 3:16 Review
The crew gathers 'round the baleful gaze of The Walking Eye to discuss their experiences with Gregor Hutton's 3:16: Carnage Amongst the Stars. For the most part, every had glowing praise for the game. Jen wasn't feeling it as much as the rest, and a goo
3:16 Actual Play Session 3 Finale
Session 3 of 3:16 brings our campaign to a close with a daring assault on the villainous alien home world of Goya. Brutal urban fighting culminates with Miller calling down an orbital bombardment for a whopping 949 kills! Â This session was an absolute bl