The Walking Eye Podcast

The Walking Eye Podcast


Latest Episodes

Interview 11: Ron Edwards (Part Two)
February 15, 2010

Here's the 2nd half of Kevin's interview with Ron Edwards.  In it we discuss the necessary skills and attitudes for approaching gaming, a breakdown of some of Kevin's prior difficulties with Sorcerer, and finally some discussion on what The Forge is all

Interview 10: Ron Edwards (Part One)
February 07, 2010

While Kevin was over in Chicago to hang out with the Jank Cast (http://jankcast.com/archives/435) he got a chance to sit down with Ron Edwards for an hour or three.  I've broken the interview down into two parts for ease of consumption. In this first par

Discussion Episode 16: Dogs in the Vineyard Review
February 04, 2010

Our review of “Vincent Baker’s Concentrated Awesome” aka Dogs in the Vineyard. We sit down to discuss the dice mechanics, moral ambiguity, and how advancement is inextricably tied into not only changes to your character, but also the damage model. A

Interview 9: Ryan Macklin and Leonard Balsera on the Dresden Files RPG
January 30, 2010

Due to some lucky circumstances, I managed to land an interview earlier this week with Ryan Macklin and Lenny Balsera. This was a serendipitous event, as Evil Hat had just released their official press release (http://www.dresdenfilesrpg.com/2010/01/26/pr

Dogs in the Vineyard Actual Play Session 3 Finale
January 22, 2010

Dogs in the Vineyard wraps up with the small ranching town of King's Crossing. The players experiment with taking on conflicts solo, and finds some pretty serious challenges facing their characters. The defeats culminate with a very tense final showdown!

Dogs in the Vineyard Actual Play Session 2
January 04, 2010

And here we have our first full town for D. Vincent Baker's Dog's in the Vineyard. The gang learns a few good lessons this session. Namely, there's pretty much no stopping a group of Dogs when they team up, and no matter how bad you don't want your cousin

Mutants and Masterminds Christmas Special
December 27, 2009

Although we've had terrible luck getting people together for gaming these past couple months, we did manage to get some time to sit down for an awesome 1-shot of Mutants and Masterminds. Join Claws, Jaquelin Frost, and The Grinch as they save Christmas fr

Dogs in the Vineyard Actual Play Session 1
November 25, 2009

Everyone here at The Walking Eye has been champing at the bit to finally get some sweet, sweet Dogs in the Vineyard action. It marks the half way point of or Vincent Baker Marathon (the final chapter will be Poison (http://www.indie-rpgs.com/games/unstore

Dread Actual Play
October 31, 2009

Just in time for Halloween comes our actual play of one of my all time favorite horror RPG's: Dread, by Epidiah Ravachol. Dread uses Jenga for all it's conflict resolution, which really ramps up the tension. Joining us this session is our good buddy Troll

Discussion Episode 15: In A Wicked Age… Review
October 24, 2009

The gang spends a good 45 minutes ranting and raving about how awesome In A Wicked Age... is. Relevant Links * Lumpley Games (http://www.lumpley.com/) * In a Wicked Age... (http://www.lumpley.com/wicked.html) * Sword And Sorcery (http://en.wikipedia.o