The Walking Eye Podcast
Latest Episodes
Interview 11: Ron Edwards (Part Two)
Here's the 2nd half of Kevin's interview with Ron Edwards. In it we discuss the necessary skills and attitudes for approaching gaming, a breakdown of some of Kevin's prior difficulties with Sorcerer, and finally some discussion on what The Forge is all
Interview 10: Ron Edwards (Part One)
While Kevin was over in Chicago to hang out with the Jank Cast (http://jankcast.com/archives/435) he got a chance to sit down with Ron Edwards for an hour or three. I've broken the interview down into two parts for ease of consumption. In this first par
Discussion Episode 16: Dogs in the Vineyard Review
Our review of “Vincent Baker’s Concentrated Awesome†aka Dogs in the Vineyard. We sit down to discuss the dice mechanics, moral ambiguity, and how advancement is inextricably tied into not only changes to your character, but also the damage model. A
Interview 9: Ryan Macklin and Leonard Balsera on the Dresden Files RPG
Due to some lucky circumstances, I managed to land an interview earlier this week with Ryan Macklin and Lenny Balsera. This was a serendipitous event, as Evil Hat had just released their official press release (http://www.dresdenfilesrpg.com/2010/01/26/pr
Dogs in the Vineyard Actual Play Session 3 Finale
Dogs in the Vineyard wraps up with the small ranching town of King's Crossing. The players experiment with taking on conflicts solo, and finds some pretty serious challenges facing their characters. The defeats culminate with a very tense final showdown!
Dogs in the Vineyard Actual Play Session 2
And here we have our first full town for D. Vincent Baker's Dog's in the Vineyard. The gang learns a few good lessons this session. Namely, there's pretty much no stopping a group of Dogs when they team up, and no matter how bad you don't want your cousin
Mutants and Masterminds Christmas Special
Although we've had terrible luck getting people together for gaming these past couple months, we did manage to get some time to sit down for an awesome 1-shot of Mutants and Masterminds. Join Claws, Jaquelin Frost, and The Grinch as they save Christmas fr
Dogs in the Vineyard Actual Play Session 1
Everyone here at The Walking Eye has been champing at the bit to finally get some sweet, sweet Dogs in the Vineyard action. It marks the half way point of or Vincent Baker Marathon (the final chapter will be Poison (http://www.indie-rpgs.com/games/unstore
Dread Actual Play
Just in time for Halloween comes our actual play of one of my all time favorite horror RPG's: Dread, by Epidiah Ravachol. Dread uses Jenga for all it's conflict resolution, which really ramps up the tension. Joining us this session is our good buddy Troll
Discussion Episode 15: In A Wicked Age… Review
The gang spends a good 45 minutes ranting and raving about how awesome In A Wicked Age... is. Relevant Links * Lumpley Games (http://www.lumpley.com/) * In a Wicked Age... (http://www.lumpley.com/wicked.html) * Sword And Sorcery (http://en.wikipedia.o