Storyteller Conclave
Latest Episodes
Storyteller Red Flags
Online TTRPG discussions are filled with "RPG Horror Stories" and "Is my DM wrong?" discussions. Red flags that your Storyteller is bad can be elusive, so Sara & Rob are here to help you spot them, or
System Spotlight: Arc Doom
ARC is a role-playing game where heroes defy the cruel Doomsday Clock to save their world from a looming apocalypse. Rules-light, tension-heavy. This week Sara and Rob throw the system spotlight on Ar
Storytelling 101 : Rolling With the Punches
No plot ever survives contact with your players! We as Storytellers try to plan for every outcome, but sometimes, our players toss us a curveball we didnt account for. This week, Sara & Rob continue
Hook, Line, and Storyteller
Storytelling can be an exercise in frustration, trying to keep your players focused on the plot you've prepared and not chasing random shiny objects. This week, Sara & Rob discuss hooking your players
B Plots
Running a TTRPG requires us to have a main story that we're trying to tell. Often, though, we want to include "B-Plots"- Side stories about a character's backstory, or a paladin's personal quest. This
System Spotlight: Dark Souls
You Died. The iconic message is not something you often want to see, let alone hear, in your ttrpg. This months system spotlight is Dark Souls RPG, an adventure, horror, and tactical combat system th
Storytelling 101 : Creating Investment
Great TTRPG stories pull the players in, get them invested, and make them care about the NPCs, the conflict, and the world. How do we, as Storytellers, create that investment? - Listen to us live, eve
Stories with no Villains
Stories are born from adversity, and usually in TTRPGs, that's the ubiquitous "Big Bad Evil Guy." But, can we tell stories that have no BBEG? No villain to conquer? Where would the adversity come from
Beginnings and Endings
Writing stories for your game is a complex task. Hours of discussion have been devoted to making the body of the plot flow well. Two often overlooked aspects, though, are beginnings and endings. This
Things I Wish I Knew As a New GM/Storyteller
Starting as a Dungeon Master or Storyteller can be a daunting task, and long lessons on how to DM can feel like work to learn. This week, Sara & Rob discuss short, easy-to-implement tips we wish WE ha