Storyteller Conclave
Latest Episodes
System Spotlight: World of Darkness
White Wolf’s “World of Darkness” shattered the face of gaming forever when it began in 1991 with Vampire : The Masquerade. This week, Sara & Rob discuss this historic system, the MANY games that comprise it,
Micromanagement
Encumbrance. Food. Water. Supplies. 50 feet of rope. Chalk. A tin pot. A tankard. 3 candles. Ink and Pen. 10 sheets of parchment. 20 arrows… are all these things REALLY necessary to keep track of? This week,
Worlds of Potential – REVISIT
A Year ago...Rob and Sara discuss the fundamentals of creating a story for tabletop roleplay, and how the game system you choose influences how that story will be told. In this show they revisit their first show and discuss how much has changed in a ye...
Personal Plots
Plots in RPG can be all encompassing, but leave the characters to feel like they are on a ride. For this show, Sara and Rob dive into the delicate weave of crafting personal plots and stories that follow one character's journey -
System Spotlights: FATE
In another installment of our System Spotlights, Sara & Rob take a good look at Evil Hat’s FATE Core system! FATE is a heavily narrative, low-numbers system that’s setting agnostic, and great for telling all sorts of stories! Find them at evilhat.
Encouraging Player/Character Interaction
Tabletop Roleplaying Games are interactive stories we can tell with our friends. But what if your players aren’t interacting - with the story, or with each other? This week, Sara and Rob examine different reasons why players may not engage with your ga...
Min-Maxing, when is the right and wrong time
The term “min-maxing” in games means to minimize flaws while maximizing power. On one hand, it can be fun to master a game to wring every ounce of benefit from it, but on the other hand, it may lead to some headaches for players and storytellers alike....
Stereotypes, Class, Reputation: handling the details of racism, classism, and appearances
Tabletop RPGs allow us to create elaborate worlds from our imaginations, and tell beautiful stories with our friends. Sometimes, however, our worlds and stories lean on lazy stereotypes that can be boring at best, and hurtful at worst. Tonight,
Law and Order in fantasy: where is the law when you need it?
When bandits, thieves, and other nerdowells are near, where is the law? Should heroes be accountable to the laws of the land? This week Sara and Rob search the RPG universe to find where the law fits in and how order and justice can and should occur.
System Highlight: Palladium
Palladium Books, founded in 1981, is best known for their flagship game, Rifts. They also produced many other iconic source books, such as TMNT, Heroes Unlimited, and RoboTech. Tonight, Rob & Sara discuss this complex but flexible system in our newest ...