Storyteller Conclave
Latest Episodes
Location Centric or Character Centric?
When telling an RPG story there are many places to start, and the ending doesn’t have to be far, but the focus is important. Do the characters exist in a preexisting world and they are just watching a
Player-Assisted World Building
Players often come to the table with ideas of where their characters came from. But not all systems have good ways to include this for the Storyteller, or even how much they should accept. Sara and Ro
The Players’ Burden
As a storyteller, it is hard to get the setting, story, players and each game session going. But when players come to the table unprepared, ill equipped, or don’t know the system it can be a nightmare
System Spotlight : Through the Breach
In 2009, Wyrd Publishing produced the world of Malifaux, both a city-state and a world in a parallel dimension. This world was created in 1787 after our own world was threatened by the decline of magi
Roleplaying 102 : Encouraging Roleplay at the Table
For newer players especially, slipping into roleplaying a character can be challenging or outright scary. It can be difficult to step outside of yourself, to find your character’s voice, or feel silly
Creating Lifelike NPCs
As a Storyteller you are the world around your players, and as such you give it life and tone. Each character you play - Non-Player Characters or NPCs - has to feel unique. But how do you come up with
Plot Hooks and Breadcrumbs
Oftentimes you will hear storytellers talking about hooks or linchpins, but what are they really? And how do you use them? This week Sara and Rob explore techniques to pull your players into plots, qu
System Spotlight : Star Wars
Star Wars is an epic universe that spans a millennia of time, thousands of races, all from a galaxy far far away. But when did it become an RPG? And where can you start to tell a story within it? Well
Conflict Resolution at the Table
We have all had players argue their interpretation of a rule, take fifteen minutes debating with another player on the proper tactics, or sit in silence because of another player's robust play style o
Organic Lore Exposition
Did you just spend 45 minutes explaining in detail the structures, culture and city of the Orc empire, while your players nodded off? Is there a better way to show the differences in your world versus