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Latest Episodes
Warhammer 40,000 Roleplay: Imperium Maledictum: The Endius Mandate – Episode 9
At long last, the agents now know the secret behind the Endius Mandate. A xenos artifact capable of reshaping the entire Imperium is at hand, but they aren't the only ones after it. Even if the agents
Savage Worlds: Rifts – Symphony of the End – Episode 15
The Muse Squad has to rescue the El Mariachi muse, but in order to do that, they'll have to help him rescue his village from a band of vampires! Out in the southwest, vampires are some of the most dea
Warhammer 40,000 Roleplay: Imperium Maledictum: The Endius Mandate – Episode 8
The quarry of the agents waits on top of a mountain, waiting for a delivery of explosives. The agents must transport the explosives through a treacherous pass in order to get close enough to capture t
Savage Worlds: Rifts – Symphony of the End – Episode 14
The muse of lounge music has been found and he's performing at Wizard Con, the convention for wizards! The con is being held at Atlantis, so the Muse Squad has head down there and get him before the F
Warhammer 40,000 Roleplay: Imperium Maledictum: The Endius Mandate – Episode 7
The last target is in the mountains, in a lawless town known as Kasan. It's a hotbed of illegal mining and crime, as prospectors frantically dig up what they can to sell to either side and gangs extor
Savage Worlds: Rifts – Symphony of the End – Episode 13
The Muse Squad returns to the Pre-Rifts base, code name: ORCHESTRA, to destroy a Coalition outpost. If the squad can reach a toxic waste pit, they can breach it to flood the outpost. Of course, ORCHES
Warhammer 40,000 Roleplay: Imperium Maledictum: The Endius Mandate – Episode 6
The agents confront chaos deep underground in an ancient and forgotten bunker! As the war rages above them, the agents look for a way to end the influence of Nurgle on the region. They'll have to deal
Savage Worlds: Rifts – Symphony of the End – Episode 12
The Muse Squad is sent on a mission to defend a town from an army of mercenaries. They can't fight off the mercenaries personally, so they'll have to raise a militia, fortify the town, and set up trap
Warhammer 40,000 Roleplay: Imperium Maledictum: The Endius Mandate – Episode 5
The agents face a deadly ambush in the archives and a Nurgle cult in the village of Wheatblood! They'll have to find the source of corruption, which appears to be an ancient and forgotten bunker hidde
Savage Worlds: Rifts – Symphony of the End – Episode 11
The Muse Squad finds themselves trapped in the realm of Children's Music, and Steve suffers from a terrible curse! They'll have to reach the heart of the realm to save the muse and put an end to the c