Reach - Then Teach
Dear Hannah: LEarning - Games People Play (The Story of Monopoly)
All ideas are great. The ones that are developed, financed, negotiated, produced, packaged, and sold make money.
"LEarning (Games People Play (The Story of Monopoly) - in 90 Seconds)"
By Derrick Brown
Charles Darrow lost his job as a heater salesman at the beginning of The Great Depression in 1929.
He then created, patented, copyrighted, and licensed Monopoly between 1933 and 1935 - but Monopoly was based on versions of real estate trading games whose patents date back to 1904.
Why did Darrow's version flourish - making him the first millionaire game designer?
Well, two lessons come to mind ...