Polyhedron

Polyhedron


Episode 003: "What are these dice for?"

February 25, 2016

Three in a row? Who'd a thought it? Welcome back to another installment of Polyhedron. We are covering one of the more complex issues in RPGs this week, and by that I mean game mechanics. Where in we discuss how mechanics can help tell a story, inform you about the game world, and heighten (or lower) your fun with a particular game line. We even dip our toe into how non-table top RPGs resolve their conflicts and some of the best practices for those mechanics.Oh, before I wrap up. We wanted to congratulate John Wick and his 7th Sea crew to a very successful Kickstarter. iTunes: https://itunes.apple.com/us/podcast/polyhedron-headcanon-games/id1081135446Stitcher: http://www.stitcher.com/s?fid=82769&refid=stprEmail: Polyhedronpodcast@gmail.comTwitter:  Matthew (@Bioimportance), Scott (@divismalkav), Ryan (@rjuous) Patreon: http://patreon.com/polyhedronRSS Feed: http://feeds.feedburner.com/PolyhedronFacebook: Headcanon GamesOpening Theme: "Ident" by Ogre off Ogre 195Polyhedron is a production of Headcanon Games LLC.