Over Coffee® | Stories and Resources from the Intersection of Art and Science | Exploring How to Mak

Over Coffee® | Stories and Resources from the Intersection of Art and Science | Exploring How to Mak


Rumii: A Virtual Connection

March 23, 2020

Royalty-free image by Gerd Altmann from Pixabay

Rumii  is available, free, during the COVID-19 pandemic.

Now--what is Rumii?  And why might you want to use it?

Quite simply, it's a virtual-reality platform that allows up to forty people--from all over the world--to meet and interact in one virtual space.   Participants can collaborate on a project, look at objects in 3D and learn new skills.

In other words, if you're teaching, working remotely or homeschooling, it might be a very helpful resource.

Chance Glasco is co-founder and CCO of Doghead Simulations, the Seattle-based startup which created Rumii.  And Chance is no stranger to innovation.

In 2002, he was one of the original co-founders of California-based startup Infinity Ward.   Infinity Ward introduced the world to legendary game franchise Call of Duty.   Chance ultimately wound up working as a senior animator on the groundbreaking series.

After leaving Infinity Ward in 2014, Chance would go on to work as a gaming consultant--and to co-found Doghead Simulations in 2016.

Chance talked about his background as a creative, his experiences developing Rumii and how participants can put it to use, in the areas of education and small business.
On this edition of Over Coffee®, you will hear:


How Chance first became interested in virtual reality;


The story of the creation of Doghead Simulations (and Rumii, currently in version 2.0!)


How Chance decided to make Rumii available free of charge;


Ways in which Rumii can be helpful in homeschooling, presentations and collaboration;


One free resource Chance recommends, in addition to Rumii, for remote teams and educators;


What to expect, if you've never tried VR (and the ways to use Rumii if you don't have a headset);


How some of the newer virtual-reality programs restore the "human element" to interaction;


Some of the ways virtual reality is serving communities;


Why learning in VR can be more effective than reading and memorizing;


One pastor's unique use of virtual reality to serve his congregation;


Chance's vision for Rumii for the future.