Seria Ludo
Latest Episodes
Value Systems: Paradox Strategy Games and The Sims
Following our look at the Civilization games in the previous episode, Tim and Joel look at the Paradox strategy games and The Sims. In contrast to the Civilization games, Paradox has shown signs of gr
Value Systems: Civilization
Tim and Joel look at the Civilization games. We examine the way that, in every iteration, their systems have failed go beyond a view of the world rooted in capitalist realism. Games mentioned: Ci
User Interfaces
Tim and Joel look at different ways of experiencing games, how input and interface can shape an aesthetic experience. We look at simple tweaks like removing the mini-map in Red Dead Redemption 2, and
UI, UX, VR, and What We've Been Playing
Tim and Joel catch up on some of the games they've sampled over the last few weeks. We go over some preliminary thoughts on UI and UX, and talk about the stunning graphical improvements of PCVR. Gam