Headshots: Psychology + Gaming

Headshots: Psychology + Gaming


Latest Episodes

The Fortnite Phenomenon
May 03, 2018

#44: Fortnite is huge. Everybody is playing it. But why? We discuss some of the reasons why we think people love Fortnite and compare it to other phenomenons like GTA5, Minecraft, and Pokémon GO. *This episode includes an advertisement for Gamefly.

A Way Out
April 26, 2018

#43: Josué and Lara played A Way Out, directed by Josef Fares.  They had a lot of fun but Josué really disliked how it made him feel at one point because he disagreed so strongly with the choices he was given.

The Joys of Co-Op Gaming
April 19, 2018

#42: This episode of Headshots is actually episode #130 of another show on the Geek Therapy Network called GT Radio where talk about all the ways and reasons why we love co-op games. What are your favorite co-op gaming memories?

One Hour One Life
April 05, 2018

#41: Kelli and Josué take a look at One Hour One Life, “a multiplayer survival game of parenting and civilization building” created by Jason Rohrer. We think it’s a unique game that we want to keep revisiting for many different reasons.

What’s the Next Pokémon GO?
March 22, 2018

#40: The future of location-based games looks very bright now that Google has made its Maps API available to game developers. Josué and Kelli pitch ideas for new games based on some of their favorite properties.

Play to Feel
March 08, 2018

#39: Some games are just better than others at conveying emotions through gameplay. We played the mobile game Florence and were floored by its ability to make you feel something through game mechanics. We talk about other games as well this week but Fl...

Mastery Hunter
February 22, 2018

#38: Josué is really enjoying Monster Hunter: World. He thinks it may be the quest for mastery in the game that has made this one of the most fun gaming experiences he’s had in a very long time. Josué and Kelli try to explain and find a name for what h...

Easy Mode?
February 08, 2018

#37: Celeste’s Assist Mode got us thinking about “easy mode” in other games and why we don’t see them more often. Also, how is mocking players who choose an easier difficulty a good idea? *This episode includes an advertisement for Humble Monthly.

Streaming and Mental Health
January 25, 2018

#36: We discuss some of the mental health issues that streamers face by looking at the toll streaming can take on them and also what happens when viewers come to a stream for support and advice. *This episode includes a promotion for Geek Therapy on Pa...

Gaming Disorder (Beta)
January 11, 2018

#35: We discuss the World Health Organization’s proposed Gaming Disorder diagnosis from the beta draft of the ICD-11. *This episode includes an advertisement for Humble Monthly. If you use the link geektherapy.