Gaming and BS RPG Podcast
Latest Episodes
Confusion Ignorance Discovery
One of the things that can be very frustrating for our players is when they feel confused or ignorant. Sometimes though, being ignorant and working towards clarity is pretty necessary for the game to
RPG Hack Job or No
Do we only want a solid core mechanic and then we lean on outside skills or ideas? In short, how much do we like to tinker/develop mechanics ourselves? We talk about the RPG hack job. Announcements BS
Choose, RPG Setting or System
What makes us interested in a tabletop rpg? Is it the role-playing game setting(s), or is it the rpg system? Announcements BSer Con Random Encounter Gabe comments on ep 366 handling multiple expectati
Multiple Expectations at the RPG Table
What happens when you have more than one set of expectations/desires at the table? Have one person who doesn’t care if their PC dies early or often, another never wants to die, another wants to just h
Limiting PC Options to Preserve Tone
Maintaining tone in a #ttrpg is one of the hardest things to maintain – Sometimes creating limits to player character generation options can help enforce and maintain this through the campaign. Announ
Save or Die!
Brett is running some AD&D and one of the features (bugs?) in this game is the Save or Die situation. Some folks hate this and others enjoy it. Where are we? Announcements BSer Con is underway with re
How Do We Organize as GM’s
How are Sean and Brett organizing their GM stuff? campaigns, sessions, etc. Anything not working? How much is a matter of having to use the tools and use the tools (practice)? Thanks to patron Jim I.
The End is Near
What are the Up and Down sides to knowing when a campaign is going to end? “Well… this is the last session so…” “We only have X more sessions” Does any of this impact how we plan, play, run? Announcem
End Goal in Mind
Location Encounters are sometimes a bit of a special beast. How in-depth do we make them? How big? How much time does that party want to spend here? How many game sessions are we ready have in this lo
No Right Answer
One of the key things that make a TTRPG a TTRPG is that there is no “Right Answer” for nearly everything. By that I mean – when you have any encounter, there are quite nearly unlimited options for how