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The Campaigns: Made Men - Episode 6; Where Things Get Crazy
Hello all,
Here is Episode 6 of our Made Men DnDNext Play test game. This is our first session after our initial all-day Saturday game. To recap, the PC’s were told by Gradon that if they hunted down and killed the 4 NPC’s (the Players previous PC’s) who were thought to be responsible for the Princess and Sir Acues deaths that all would be forgiven. Â Since Jared (the Player) had missed out on the Saturday Game he did not yet have a PC in this game. Now, I could have simply added him in and waved the Magic DM hand and said, “His PC was there the whole time,” and that would be that. I don’t like to do that, though. Never had. In this case, I wish I had gone against my usual predilections and just did the hand wave. Jared the Player and his PC Wang, had a hard time fitting into this game. We discussed this somewhat in some of the Dungeon Talk Podcast that happened after this game (I think 9 and 9.1). There was also some confusion about Wang. Jared thought he was a Bounty Hunter, but we (over e-mail) had decided to make him a Hit Man. This was to keep from stepping on Rob’s (as Yomi) toes, since he was already a Bounty Hunter. Â Also, Jared decided to make his PC crazy, actually bat-shit insane. I really didn’t get that, which meant my vision of his PC and his vision of his PC were not the same.
As a general rule, I don’t think playing a truly insane PC is a good idea. Unless you are a very skilled player and the DM is very skilled it can cause problems the same way playing a loner, or a secretly evil PC can ruin a game.
Stay tuned for how things turn out.
*******Technical stuff*************
This was the first game in our regular venue of my basement. I don’t have all the audio equipment Evan has, so instead of each of us having our own microphone, we used a single href="http://www.amazon.com/Blue-Microphones-Yeti-USB-Microphone/dp/B002VA464S/ref=sr_1_3?ie=UTF8&qid=1357776121&sr=8-3&keywords=blue+yet+mic" target="_blank">Blue Yeti microphone in the center of the table. In some cases this turned out better, in some cases not. Â You also get some additional background noise from my wife and kids upstairs. As always I tried to cut out as much of it as possible, but in some cases I would have lost important dialogue so I left it in.
I added in the intro we use for our Dungeon Talk podcasts. Evan, uses Studio Pro for editing where I use the free version of Audcacity. I am not nearly as experienced as he is, so while it may be a matter of tools available, it’s more likely that I just don’t know what I’m doing yet, so the intro doesn’t fade out the same way, and I can’t figure out why.
Also, I included the outtro Evan did as well, that too isn’t mixed the same way. I’ll keep working on it and maybe by Episode 7 i’ll have it worked out.
Thanks!!
/> Michael – AKA Mumbles