Corona Geek – Corona Labs
Latest Episodes
Corona Geek #193 – Game Center, Touch ID, VLC plugins and more
On this week's Corona Geek podcast we looked at plugins for Game Center, Google Play Games Services, Touch ID, Luaproc, Serialize, and VLC. We also mentioned sample code for a NotTetris game, along with source code for a tic-tac-toe game using GPGS,
Interactive storytelling with Octobo’s Yuting Su
In this special Corona Geek podcast we talked with Yuting Su, developer of Octobo, a reactive plush octopus that comes with a storybook. Yuting shares how she came up with the idea for creating a plushy with sensors in it that can detect objects and cr...
Breakdancing with Floor Kids’ Mike Wozniewski
In this special Corona Geek podcast we talked with Mike Wozniewski, developer of Floor Kids, to learn how a developer, a deejay, a dancer, and a dancing animator came together to create a breakdancing game with thousands of hand drawn images.
Corona Geek #192 – EAT Lean, EAT Fat, and Game Design Notes
On this week's Corona Geek podcast, we explored random game ideas and Ed Maurina announced the introduction of EAT Lean and EAT Fat.
Corona Geek After Dark #25 – Steam plugin, EAT, Coronium LS, CoronaCon, LuaConf, Win32 Pro Tips
On Corona Geek After Dark #25, we talked about EAT (Ed's Awesome Tool), Steam plugin, Coronium LS, CoronaCon, LuaConf, and Win32 Pro Tips.
Corona Geek #191 – EAT Framework Updates & Custom Widget Themes
On this week's Corona Geek podcast, Ed Maurina demoed the latest version of EAT Framework and Mike Hempfling shared his widget theme packs with the panel.
Corona Geek #190 – Coronium LS demo – Creating an online leaderboard
On this week's Corona Geek podcast, Chris Byerly demoed the latest version of Coronium LS ( Lua Server ) to create an online leaderboard with just a few lines of Coronium LS server side code and Corona SDK client side code.
Monetize kids apps using the KIDOZ plugin for Corona SDK
On this week's Corona Geek podcast, Noah Malewicz showed the panel how to add visual depth and interest to character animations while reducing the number of sprite sheets needed, using Spine and meshes.
Corona Geek After Dark #24 – App Judging Tips, LuaConf, and a Google Drive plugin
On Corona Geek After Dark #24, we talked about the factors involved in app judging, Apple App Store advertising, and a Google Drive plugin that could be coming soon.
Corona Geek #189 – Character animation using Spine and meshes
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