Software Engineering Daily
Latest Episodes
Bonus Episode: How to Build a Self-Driving Car with Ian Williams
Autonomous vehicle engineering is a huge challenge and requires the integration of many different technologies. A self-driving car needs data from multiple sensors, ML models to process that data, eng
Security Engineering with Ben Huber
Ben Huber is a security engineer who has worked at companies including Crypto.com and Blackpanda. He joins the podcast to talk about his career, penetration or pen testing, attack vectors, security
Startup Investing with George Mathew
George Mathew is a Managing Director at Insight Partners where he invested in Weights & Biases, Jasper, and others. He has over 20 years of experience developing high-growth technology startups includ
Hookdeck and Building an Event Gateway with Alex Bouchard
Event-driven architecture is a software design pattern where system components communicate through events that are generated by producers, and pushed to consumers. This design is often contrasted with
Authlete and Making OAuth Accessible with Justin Richer
OAuth is an open standard for access delegation. It lets users grant websites or applications access to their information on other websites, but without giving away passwords. OpenID Connect is an ide
Netflix Engineering with Jay Phelps
Today, you can access Netflix on virtually any device. For a Netflix user, this seamless experience can be easy to take for granted, but it requires an enormous engineering effort. Jay Phelps is a Sen
Data Applications on Snowflake with Daniel Myers
Snowflake is one of the most prominent platforms for interacting with data and building data-intensive applications. Dan Myers works in Developer Relations at Snowflake and he joins the show to talk a
Bonus Episode: Optimizing Nintendo 64 Code with Kaze Emanuar
Kaze Emanuar is a ROM hacker whos famous for the array of mods hes made for Super Mario 64. Hes implemented remarkable optimization to the decompiled game code, even pushing Super Mario 64 to run a
A Semantic Layer for Data with Artyom Keydunov
Managing data and access to data is one of the biggest challenges that a company can face. Its common for data to be siloed into independent sources that are difficult to access in a unified and inte
Developing Blasphemous II with David Erosa and Dani Márquez
Blasphemous and Blasphemous II are Metroidvania action-adventure games developed by the Spanish studio, The Game Kitchen. The games have a stunning, distinctive pixel art style and atmospheric world w