Game Master's Journey
Latest Episodes
Vampire: The Masquerade Part 3 | GMJ 296
I continue my overview of Vampire: the Masquerade by White Wolf Games. This week I talk about the virtues and humanity, backgrounds, diablerie, frenzy, rotschrek, and awarding and spending experience
Vampire: The Masquerade Part 2 | GMJ 295
I continue my overview of Vampire: the Masquerade by White Wolf Games. This week I go over the Disciplinesthe various vampiric powersas well as the clans of vampires. I also talk about generation an
Vampire: The Masquerade Part 1 | GMJ 294
I give an overview of Vampire: The Masquerade RPG by White Wolf Games. In this first part I talk about some of the things Ive learned from Vampire that have made me the GM I am today.
The Storyteller System by White Wolf | GMJ 293
This week I give a brief introduction to the Storyteller RPG system by White Wolf. This is the system used for the World of Darkness games, including Vampire: the Masquerade, Werewolf: the Apocalypse,
Adventure Paths, Mage & Vignettes | GMJ 292
Craig joins me again today to continue our discussion of his Mage chronicle. We talk more about the open-ended magic system of Mage and how, to a large degree, the biggest limitation is the players o
Mage the Ascension & Mechanics- vs. Narrative-Focused Games | GMJ 291
Craig joins me to discuss his Mage chronicle hes running. What is it like running a game where the player characters can do just about anything they can imagine? We also talk about the differences be
My Ideal RPG System | GMJ 290
Im often asked if Ive ever considered creating my own RPG system, and the answer is Yes! Today I talk about some of the features that my ideal RPG system would have.
My Approach to Game Mastering & Returning to the World of Darkness | GMJ 289
I field some questions from listener-GM Matt Yancik on topics of game mastering: my GM philosophy, managing the table & players, and GMing compared to playing. I then talk a bit about the new Mage: th
Problem Solving & Combat | GMJ 288
This week I resurrect the show to discuss how problem solving can be a refreshing alternative to combat in your RPG.
Game Master's Journey Grand Finale - Campaign Length | GMJ 287
In the final episode of Game Masters Journey, Lex discusses campaign length and why he thinks modern TV shows give us an excellent guide to follow.