GameDev Loadout | A Game Developer Podcast
Latest Episodes
How to Overcome Imposter Syndrome and Gain the Confidence to Get Started Today with Jonathan Jennings 99
We talk about overcoming your imposter syndrome by mastering your craft and putting out your work.
Taking a Break
On this episode of the Game Dev Loadout podcast, I explained why I need to take a break and the future of the podcast. tony@gamedevloadout.com
Designing Levels for VR, Working Literally 90 Hours A Week, and the Courage to Act on Things with Andrew Abedian Episode 98
On this episode of the Game Dev Loadout podcast, I interviewed Andrew Abedian of Survios. His studio made the adrenaline platformer Sprint Vector and the critically-acclaimed Raw Data, the first VR-exclusive game to hit #1 on Steam's Global Best...
How You Can Use Accessibility as a Crowd Differentiator with Mark Barlet Episode 97
On this episode of the Game Dev Loadout podcast, I interviewed Mark Barlet of AbleGamers Charity. With 25 years of hands-on experience in the assistive technology field. You’ll learn how you can use accessibility as a crowd differentiator, what...
Why You Should Market Your Stories on How You Created Your Game with Michel Mony Episode 96
On this episode of the Game Dev Loadout podcast, I interviewed Michel Mony of Cathar Games Inc. He is actually the consultant of past guest Tommy Roekkum. He specializes in product management, project workflow, and business development. You’ll learn...
At the End of Your Life, What Do You Want to be Known For with Darren Bacon Episode 95
On this episode of the Game Dev Loadout podcast, I interviewed Darren Bacon of 343 Industries. He is a concept artist that contributed to companies like Bungie, Disney, and Electronic Arts. You’ll learn why you need to tailor your portfolio, how...
You Should Follow Up with Important Contacts to Get Their Attention with Jay Powell Episode 94
On this episode of the Game Dev Loadout podcast, I interviewed Jay Powell, founder of the Powell Group. He specializes in business development, licensing, and marketing with over 20 years of experience. You’ll learn why following up with important...
Why You Need to Evaluate Your Opportunity Cost with Michael Futter Episode 93
On this episode of the Game Dev Loadout podcast, I interviewed Michael Futter, the author of The GameDev Business Handbook. He has 8+ years of experience in the game industry. A former editor at Game Informer. You’ll learn why opportunity cost is...
92: Cultivate and Maintain Long-Term Relationships with Chris Remo from Campo Santo
On the Game Dev Loadout podcast, we discuss how to communicate your game to the audience, cultivating long-term relationships, and absorbing user feedback. Chris Remo is the designer and composer over at Campo Santo which created the highly praised...
91: How to Showcase Your Game at Events with Kelly Wallick from IndieMEGABOOTH
On Game Dev Loadout, we discuss how IndieMEGABOOTH was started, how to showcase your game at events, and the cost of inaction. Kelly Wallick is the founder of Indie Megabooth which mission is to bring indie games to the forefront of the gaming...